import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

 class SnakeGameMain extends JPanel{
	public static JFrame jFrame;
	public static final int SCALE = 32;
	public static final int WIDTH = 20;
	public static final int HEIGTH = 20;

	public void SnakeGameMain()
	{}
	public void paint(Graphics g)
	{

		g.fillRect(0,0,WIDTH*SCALE,HEIGHT*SCALE);
		for ( int x = 0; x < WIDTH*SCALE; x+=SCALE)
	{
		g.setColor(Color.WHITE);
		g.drawLine(x,0,x,HEIGHT*SCALE);

	}
		for ( int y = 0; y < HEIGHT*SCALE; y+=SCALE)
	{
		g.setColor(Color.WHITE);
		g.drawLine(0,y,WIDTH*SCALE,y);

	}
	}

	public static void main (String[] args) {
	jFrame = new JFrame("snace");
	jFrame.setSize(WIDTH*SCALE,HEIGHT*SCALE);
	jFrame.setResizable(false);
	jFrame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
	jFrame.setLocationRelativeTo(null);
	jFrame.setBackground(Color.BLACK);
	jFrame.add(new SnakeGameMain());
	jFrame.setVisible(true);


	}
}